I realized we may have a small issue. If the floor is to "come up" once pressed.. Then surely it will come up whenever someone walks over it? So I spent some time on the idea, and came to the conclusion that, the best way to go was the combine two previous ideas. Firstly, the idea of storage and secondly the idea of this dynamic floor. This would be seen as a sort of shelving unit on the walls, but some of the "shelves" themselves can be removed, and placed on the studio floor to allow for stacking, rearranging etc in order to create a new layout everytime you enter the studio.
Also, some of these shelves themselves won't be removable, they will be static and thus primarily used for storage. This will help utilize the wall space as not just a "bare" wall or decoration, but instead allowing it to serve a specific function within the space.
An example of this shelving/wall idea is shown in the Walt Disney Studios (designed by Clive Wilkinson), where they use orange octagons as both a feature wall and potential storage space:
Another example is the Hexagon Wall Tiles by Traulitt Dekor
However, the most poignant image, for me at least, is of David Broderick Tower in Detroit, this is the 18th floor of the Dentist's office, and it seems a shape to see this discarded when it could be used in new and interesting ways.
My initial, rough sketch of the idea.
(To view the animation you have to click on the GIF.)
An animated GIF of a mock up model I made out of cardboard, which shows the shelves in their neutral position on the wall and the potential when they are removed and manipulated into different forms, such as a large desk, smaller desk, storage units etc.
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