Philosophy.
This is my first augmented reality drawing showing "philosophy." I decided to merge Nate and Ming's ideas on philosophy, whilst demonstrating where on the site I would place my design. First, Nate's idea was to be removed from outside influences, whilst Ming's was the manipulation and/or hiding of noise. In this drawing, I sought to show this in an abstract manner, by having two "traditional" phones, in a sort of phone booth (isolated from outside influences) and instead of interacting with the noise outside, interacting with inner noise, that is, the noise coming from the other end of the line. The design is separated into two, as both Nate and Ming expressed their ideas of transitions from one point to another. The physical transition of walking ten minutes from one site to another could in this instance be replaced by phones, or perhaps with more development, arguably more commonly used methods of communication, such as Facebook or Skype.
Structure.
I was very interested in the aspects of structure I interpreted from both Nate and Ming's work. For instance, the cut out's made by Alpha channels on Nate's design seemed to fit in very well with Moneo's cut out facade on the Murcia Town Hall. I used Ming's basic square shape as a basis, and began experimenting with a facade, as it was considered the key component in my precedent study. I combined Nate's form used in the "nest" structure with his cutout patterns on a facade which has underlying straight, clean lines which are supported by the simplistic shape of Ming's square-like design.
Materials.
Continuing on with my study of structure and form, I once again incorporated Ming's square design, however in this circumstance I chose to use wood as a material, as it is the dominant material used in my precedent study which seems most appropriate for the "warm" feeling I hope to come across from a gathering of like minded Architects. The wooden squares are shown at different layers on the augmented drawing, as I imagined them to be able to modify, that is, change levels in order to alter the "topography" of the floor and thus change the interior structure of the design. In this way, it can be flat (a calm, collected mind as Nate's design showed) or alternatively it can adopt a dynamic shape, in this way showing a mind in a more flux-like state.
No comments:
Post a Comment